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Adaptation of OpenSoundLab for autonomous learning

OpenSoundLab (OSL) makes modular sound patching three dimensional in a mixed reality experience for Meta Quest. Patch simple or complex sounds at home, in your studio or in the field. Learn the foundations of creative sound work through video tutorials that are placed right within your patch.

OSL is a project by Ludwig Zeller that is based on a fork of Logan Olson's SoundStageVR. Through the funding of the Lehrfonds grant of the FHNW it became possible for students to use Ludwig Zeller’s software for educating themselves in the foundations of sound design and art.

OSL enhances the original version so that it is better suited for performing in the context of experimental electronic sound and music, to make it feel less like a game and more like an actual sound laboratory. OSL recreates the experience of working in spatial setups, but without being bound to mimicking the physical past. Where are the limits of the digital realm, and where are its sweet spots?

The tool and its source code can be obtained through GitHub via www.opensoundlab.org. A trailer and video tutorials are available on YouTube. A research paper has been published in the proceedings of AudioMostly ’22 where the project was premiered as a demo.

Dreispitz Basel

FHNW University of Applied Sciences and Arts Northwestern Switzerland Basel Academy of Art and Design Freilager-Platz 1 4142 Münchenstein near Basel
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