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      Standorte und KontaktBibliothek FHNWKarriere an der FHNWMedien
      Module
      Spiel-Design und -Entwicklung

      Game Design and Development

      Number
      sdent
      ECTS
      3.0
      Level
      advanced
      Overview
      This module gives a broad overview of current game design and development techniques. The first part teaches general concepts of game design, independent of computer games. The second part discusses selected topics related to computer games. The students will develop their own game idea in groups of three during the exercises. They will then realize their game using Unity 3D, C#, Blender and various content creation tools.
        Topics
      • Experience design
      • Storytelling and game spaces
      • The role of the player
      • Game elements and game mechanics
      • Graphics, video, sound
      • Game theory and algorithms
      • Unity game engine
      • Interaction design
      • 3D modelling and animation
      • Physics
      • Deployment and marketing, production processes
      Learning Objectives
      The students master current game design and development techniques, which enables them to develop a complete computer game from scratch with Unity 3D. They are able to develop a game idea, applying experience design, using storytelling, implementing game logic and mechanics, and can use 3D modelling, animation, physics, and sound.
      Previous knowledge
        Object Oriented Programming 2 (oopI2)
      • Computer Graphics (comgr)
      • Introduction to C# and .NET (ecnf)
      • English level B2 (e.g. passed module ten1)
      Exam format
      Continuous assessment grade
      (German Version)

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