Spatial Computing – Intelligently Connecting and Experiencing Spaces
Research focus areas
Spatial computing is about calculating the space around us in real time based on a combination of cameras and sensors, often in 3D. In this area of expertise, we focus on the creation, processing and interaction with spatial information and three-dimensional digital environments. The goal is often (but not exclusively) to intelligently connect real and virtual spaces, make them accessible and bring them to life.
- Spatial computing: linking spatial data with digital systems for navigation, spatial perception or context processing – e.g. in augmented reality applications or for space-related assistance systems.
- 3D representation: generation of realistic or abstract 3D representations, simulation of physical processes and design of virtual environments for research, teaching, art and interaction.
- 3D interaction & interfaces: Development of intuitive control methods for navigation and manipulation in 3D environments, such as gestures, speech or eye tracking.
- Computer Games & Serious Games: Conception and implementation of interactive 3D applications with educational or training purposes – including for education, simulation, rehabilitation or safety training.
Degree programmes offerings
Continuing education offerings
Contact us
For further information about the FHNW School of Computer Science or to discuss potential collaboration opportunities, please contact us:

Prof. Dr. Kevin Gonyop Kim
Lecturer for Spatial Computing and 3D Technologies
- Phone
- +41 56 202 82 38 (Direct)
- kevin.kim@fhnw.ch
Our School

School of Computer Science
inspiring, deep, connected